By Tobias 24 April 2014
At the start of the year we began a conversation with Billogram - a Swedish start-up with the ambition to improve cash flow for small to mid-size companies by streamlining the invoicing procedure.
We design digital products and services with the world's leading brands from studios in New York, Malmö and London. Our evolved studio model creates a platform for meaningful investment in joint venture and own product initiatives. We invest heavily in our people and culture, retaining and developing the best design and engineering talent in the game.
Explore fantastical architecture and impossible geometry by guiding the silent Princess Ida through mysterious monuments, hidden paths, optical illusions and the Crow People.
A psychedelic, surreal and charming flying game where players take to the skies, loop the loop, collect power ups, smash enemies, discover new lands and make friends along the way.
We designed the user experience for the new 7-inch Hudl tablet from Tesco, focusing on first time use, iconography, widget design, wallpapers, sounds and ‘Getting Started’ guide.
We worked with Sony Mobile to produce an animation designed to help promote Sony´s media applications for Xperia™ and showcase the levels of functionality available to all users.
@AllenH: @ustwo - when adding levels to Monument Valley- do you plan on using in-app purchase models for distribution?