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9 Things We Learned At Web Summit

By Lexi Cherniavsky - 13 November 2017

Didn’t make it to Web Summit 2017? Here’s what ustwo got up to on stage – and what we learned off it.

Developer working on a project
Development

UNDERSTANDING THE INS AND OUTS OF VIPER

By Sonam Dhingra - 6 November 2017

VIPER is complex, scary, and well – different. There’s a hint of venom beneath the surface of VIPER and it can hurt. Yet, over time the pain subsides, and it becomes one of the cures to structuring your code. Bye bye venom. Hello happiness.Here’s what iOS developers can relate to:The VIPER design pattern is a […]

Design

Hailing A Driverless Taxi

By ustwo Auto - 26 October 2017

In a driverless future, how will we hail a taxi? We argue that you need to look beyond app-based solutions to make these interactions as inclusive as possible.

Trying out VR gear
Innovation

How to Run a Digital Innovation Lab

By ustwo Nordics - 23 October 2017

This post is designed to go hand in hand with our “How to Run a Digital Innovation Lab” guide as an example of what we did in our PlayLab this spring. You can download and use the guide by clicking here.Earlier this year, a few of us here in the Nordic studio had some time between […]

Development

Emotional Design – Bert, The Teddy Game Pad

By ustwo Nordics - 13 October 2017

Video games have the power to immerse players and tell stories in a way that no other medium could do before. Unfortunately, established game controllers can sometimes present a hurdle for inexperienced players and can lead to frustrating rather than fulfilling experiences. Important factors for engaging gameplay is the emotional connection that a player feels […]

Design

Introducing the ustwo Roo

By ustwo Auto - 5 October 2017

What should a driverless car look like? This is ustwo’s take.

Connecting IKEA Växer
Innovation

Cultivating the Internet of Things

By ustwo Nordics - 22 September 2017

You may have heard the term ‘the internet of things’ (IoT) before, and been puzzled about what it means. The irony is that most of us, whether we’re aware of it or not, already interact with IoT constantly. Simply put, IoT refers to everyday objects that are connected to the internet in order to extend […]

Do whatever you love to do by BLND
Design

People and Driverless Vehicles

By ustwo Auto - 21 August 2017

We spoke to people from different backgrounds about their thoughts and hopes for the forthcoming ‘revolution’ of driverless transport.

Innovation

SXSW 2018: What’s In Store?

By Casey Hopkins - 9 August 2017

Earlier this year at SXSW 2017, we were thrilled and honored to take the stage with our friends at Google and Facebook for a panel discussion around the future of virtual reality and its inevitable effect on human behavior. Beyond our conversation, SXSW was teeming with incredible technologies being demoed, folks doing amazing things, and […]

“Imagine you can drive without worries. Reading your favourite book, watching your favourite TV show or just texting some friends while you get to your destination. That’s how I imagine a driverless car. Some comfy place where you enjoy your time and forget about the stress of being stuck in traffic. A very soft and light cloud who takes care of you and our planet.”
Design

Humanising Autonomy

By ustwo Auto - 27 July 2017

User research and a human centred design approach form the basis of ustwo’s thinking on autonomous vehicles.

Design

Designing for Kids: Part Two

By ustwo - 20 July 2017

We share our top 5 user-testing tips to help get your project off to a flying start.

A kids mobile with designing for kids written around it
Design

Designing for Kids: Part One

By ustwo - 13 July 2017

What should the digital products that we make for kids look like?

Make change happen

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